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Daniel Salwerowicz / STE6247-Applied-Geometry-And-Special-Effects
Do What The F*ck You Want To Public LicenseMy project in STE6247 course, revolving around implementing special effects in GMlib.
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Daniel Salwerowicz / STE6249-Virtual-Reality-Graphics-And-Animation-Project
Do What The F*ck You Want To Public LicenseMy project in STE6249 course, it is a shared project with @Krahager where we have built a curvature and torsion visualizer along with a volume simulator.
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Christopher Kragebøl Hagerup / STE6247-Applied-Geometry-and-Special-Effects
GNU Lesser General Public License v2.1 onlySmoosh Curves (Project in STE6247, where we explore B-Splines, GERBS and stuff)
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I've rewritten several of Lubomir's handwritten notes to latex.
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My project in STE6245 course, dynamic physics simulator with lots of balls, and they touch, a lot.
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Daniel Salwerowicz / STE6246-Knowledge-Based-Systems-Project
Do What The F*ck You Want To Public LicenseMy project in STE6246 course, advanced theory and practice related to AI.
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My project in STE6291 course, elastic membrane simulator with animation
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Daniel Salwerowicz / STE6274-Checkers-Shmeckers
Do What The F*ck You Want To Public LicenseMy repository for my project in STE6274 Introduction to Technical Programming. This project revolves about development of a checkers game simulation in C++. It also serves as an introduction to programming in C++, writing of scientific reports...
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Repository for kla096's answers for exercises and assignments.
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My projects in STE6246 course, basics of AI and stuff
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