Explore projects
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Finite Elements Method programming. A simple membrane problem.
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Template Source Base for STE6274 Introduction to Technical Programming.
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Daniel Salwerowicz / STE6249-Virtual-Reality-Graphics-And-Animation-Project
Do What The F*ck You Want To Public LicenseMy project in STE6249 course, it is a shared project with @Krahager where we have built a curvature and torsion visualizer along with a volume simulator.
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Daniel Salwerowicz / STE6246-Knowledge-Based-Systems-Project
Do What The F*ck You Want To Public LicenseMy project in STE6246 course, advanced theory and practice related to AI.
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My project in STE6245 course, dynamic physics simulator with lots of balls, and they touch, a lot.
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My project in STE6291 course, elastic membrane simulator with animation
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Daniel Salwerowicz / STE6249-Virtual-Reality-Graphics-And-Animation-Theory
Do What The F*ck You Want To Public LicenseMy project in STE6249 course, a space shooter game.
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My projects in STE6246 course, basics of AI and stuff
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Luka Jeroncic / Collision detection and response project
The UnlicenseProject for course ste6245. Collision detection and response for simple geometric models.
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A GMlib demo and template program which utilizes the Qt library and its QML markup language to provide an application framework and GUI frontend to a GMlib rendered scene.
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Template Source Base for STE6274 Introduction to Technical Programming.
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Lars Thomas Hansen / arc
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