Explore projects
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My project in STE6245 course, dynamic physics simulator with lots of balls, and they touch, a lot.
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Daniel Salwerowicz / STE6249-Virtual-Reality-Graphics-And-Animation-Theory
Do What The F*ck You Want To Public LicenseMy project in STE6249 course, a space shooter game.
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My project in STE6291 course, elastic membrane simulator with animation
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Prototype of a bowling game using Qt3D.
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Simulation of a circular membrane.
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Kent - Arne Larsen / vr_gmlib
GNU General Public License v3.0 onlyUpdated -
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Christopher Kragebøl Hagerup / STE6247-Applied-Geometry-and-Special-Effects
GNU Lesser General Public License v2.1 onlySmoosh Curves (Project in STE6247, where we explore B-Splines, GERBS and stuff)
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Project for the STE6247 Applied Geometry and Special Effects course.
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A GMlib demo and template program which utilizes the Qt library and its QML markup language to provide an application framework and GUI frontend to a GMlib rendered scene.
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Template Source Base for STE6274 Introduction to Technical Programming.
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Template Source Base for STE6274 Introduction to Technical Programming.
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Daniel Salwerowicz / STE6247-Applied-Geometry-And-Special-Effects
Do What The F*ck You Want To Public LicenseMy project in STE6247 course, revolving around implementing special effects in GMlib.
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